FLYING SYSTEM: Flying items have Slow/Freeze durations halved. Two trigger types: 'Start Flying' (triggers when item enters flying state) and 'Stop Flying' (triggers when item ceases flying). Cycling start/stop creates chain reactions. Save 24+ gold by Day 6 to hit gold-tier payoff items.
Playstyle
Stack flying items for Skyliner, cycle start/stop triggers for payoffs, or run a pure Burn engine. Multiple viable archetypes with different play patterns. LavaRoller is the 'craziest Burn archetype in the game' with self-doubling capabilities.
Top Builds — Season 14
Expert Tips
Skyliner gains +1 Multicast per flying item — stack flying items aggressively.
Hangar now gives +10 Damage and +10 Shield to ALL items baseline (even without flying).
Save 24+ gold by Day 6 — Stelle's gold-tier items are dramatically better than silver.
LavaRoller can double itself — it's the highest Burn ceiling in the entire game.
Key Items
Deals damage and Burn every 10 seconds. Gains +1 Multicast for every flying item on your board.
Stack flying items aggressively — each one adds another Multicast. With 5 flying items, Skyliner fires 6x per activation. The most consistent Stelle build.
Applies Burn with self-doubling capabilities. Considered the highest Burn ceiling in the entire game.
Can double its own Burn output — a fully-cycled LavaRoller produces Burn values that scale beyond any other item in the game.
Charges when any item on your board gains Haste. Bridges haste-generation and cycle-speed.
Every Haste effect (Turbo enchantment, Tortuga, Microwave) charges this. Stack haste sources for near-permanent free charges.
Gains Shield whenever any item gets Haste.
In haste-heavy Stelle builds, Pill Buggy generates constant free Shield. Makes Stelle surprisingly tanky while running aggressive flying builds.
Triggers Burn effects on start and stop flying. Exploits the fly-cycling loop.
Every start-stop cycle fires twice. In a cycling board, Balloon Engine can apply Burn multiple times per second.
Grants +10 Damage and +10 Shield to ALL items on the board, regardless of whether they are flying.
A passive board-wide buff for all items. Even in non-flying builds, Hangar provides free stats to every item.

